Flocking Fly Particle
Description: Modeled, Textured, Animated, used Syflex cloth for Coat movement, Point Cached all geometry, generate a set of particles on the top of the geometry and distributed them equally on the surface, Generate flocking particles, fly towards the distributed particles on the geometry and stick to the particles on the surface. Transferred surface particles attribute to the flocking particles to change the color of the particle...that is the trick.. experiment for myself..
Softwares used: Softimage XSI, Nuke
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